Systems Usability
Information technology
is all pervasive in large parts of the global community. Ensuring an effective
user experience of new technology systems is a critical element in the
design process. IESUP has decided to use the term 'system usability'.
To know why, we will explore the three terms:
Human-computer interaction (HCI)
For the last two decades
the discipline of Human-Computer Interaction (HCI) has underpinned the
design of interactive systems in many parts of the world, most notably
Europe and the USA. HCI is a multi-disciplinary subject linking computer
science with other fields such as psychology and ergonomics. The discipline
of HCI aims to support the development of usable software artefacts.
The ACM defines HCI
as:
'Human-computer
interaction is a discipline concerned with the design, evaluation and
implementation of interactive computing systems for human use. '
Usability
Usability is the output
from a development process based upon sound HCI techniques. In Europe
and other areas usability engineers are a common contributor to the commercial
design process and usability is seen as an important aspect of overall
IT systems quality.
There are standards for
usability - both for the systems that we develop and for the user centred
process that we adopt to develop them. International standard (ISO 9241)
defines usability as follows:
'the
extent to which a product can be used by specified users to achieve specified
goals with effectiveness, efficiency and satisfaction in a specified context
of use.'
Systems
usability
Today new technologies
are penetrating our lives at an increasing rate and in mainly different
ways, from mobile communications to interactive domestic devices. The
discipline of HCI is evolving to address the design and development of
the next generation of ubiquitous interactive systems designed to support
people in their everyday and working lives.
No longer is HCI just
about designing usable interfaces to single user computing systems. In
the world of what is referred to as 'new usability' the emphasis is often
on small, sometimes multi-user and frequently mobile systems. In this
partnership we refer to 'system usability' to encompass both 'traditional'
aspects of software usability and more recent developments in interaction
design and 'new usability'.
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